Thanks for the compliments! I spent a few weeks testing the cabration corner sizes, waiting for my laser to arrive, and rebuilting my overall setup (Which I should show some pics of when I get around to it.)
I'm interested in seeing all of the new David 2 features, but for now I think I'm going to move on (one I finish testing with shapefusion this weekend).
The action figure is from the "Warriors of the Zodiac" series that Todd McFarlane (most popular for his "Spawn" series) created. They are typically some very high detail models which is why I had to test a few different calibration corner sizes in order to get not only the highest resolution, but also an area where the action figure could stand, be rotated, and not block either calibration plane during the scan.
I have a BFA in Digital Art and Animation, and I have to say that David is probably one of the coolest pieces of software that I have worked with; I recall the first day I caught sight of it...I did not sleep that night due to the excitement I had thinking about what I could do with it
This is going to be a long project for me, but I will be posting and updating my results on the Wiki for sure.
Huge thanks to Sven, Simon, and the community for making everything I have done so far possible!
I will update at every stage in the process so you all can see how things are going