Was messing around with a few ideas for changing and increasing beam width for DS to read easier..
Here are my results so far... will nail it soon for the presets..
Scanned from canon 7d 1920x1080p 29.97 fps video files (converted to xvid avi framerates and res same as source)
(the laser beam is red and from a mitre saw I think its rated at 1mw)
The next result was altered in colour,denoised and used a gain around the white areas making for a cleaner laser and less refelections around the beam (gold reflections like this tend to be a pain to scan on times)
This is the result using this modified video file
You can see far less spikes if any with this tester... but the sharper textures can make a huge difference in appearence...
A cool way to increase the sharpness of the textures is to take a (18 million pixels in this case) photo and rescale image to fit 1920x1080p (or what ever matches the scanning video)
make a video of about ten seconds. That way the image when reduced is much sharper.
Then load the video up and grab the image. I generally have the scan video and that photo at the end so its all in 1 need file for scanning and grabbing a precise image.
Will update this soon with an ideal filter mix for those difficult and shiney objects.... why doesnt DS have this facility... plenty directx video plugins out there.. to clean things up..
Anyone else tried this....
canon 100mm macro lens
tokina 11-16mm wide lens
canon 100-400 mm prime zoom lens with x 2 extender
canon 50mm 1.4F lens
30mw green line laser module
1mw mitre saw red laser
Merlin automated pano head