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xNormal: free software for texture projection

xNormal: free software for texture projection

Postby Ordibble Plop » Sat Feb 23, 2008 4:00 am

A while ago there was a brief discussion about projecting textures from high-res models to lower rez or retopologised models.

While looking for something else I came across xNormal, which according to the FAQs is able to do this:

"It can also project the texture of the highpoly model into the lowpoly mesh (complete texture transfer, even with different topologies )."

http://www.xnormal.net/Faq.aspx

And it is free, even for commercial use.

Note that I haven't tried it myself - I couldn't see anywhere on their page how many polygons it can cope with - but keep my fingers crossed it may be useful in conjunction with DAVID.
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Postby Bongobat » Sat Feb 23, 2008 10:43 am

Hi Ordibble Plop,

Thank you very much for sharing your find. I think it will be very useful with David. I think I saw that it will support very high poly meshs. They talk about loading a stanford model with millions of faces. For its main purpose would require this anyway. I downloaded and installed and it loaded my model right away but now I have to figure out what Im doing. More learning ugh :shock: It has many powerful features and a large manual although abit hard to understand. I am overwhelmed at the moment but im sure ill get the hang of what I need. Only thing I dont like is its view UI. It feels like a game and I dont really like that but on the other hand it has a command line interpreter somewhere I think. So many good free things abound.

P.S Load the sample that comes with it named Vidar Rapp's African. I hope for that kind of result using david! Lots of learning ahead.

Thanks again,
Greg
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