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DAVID-Laserscanner Forum • View topic - Sculptris - new meshsculpting tool (free alpha release)
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Sculptris - new meshsculpting tool (free alpha release)

Sculptris - new meshsculpting tool (free alpha release)

Postby MagWeb » Sun Dec 27, 2009 9:18 pm

MagWeb
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby Khalid Khattak » Mon Dec 28, 2009 5:50 am

Hi Gunter,
Is this by You? Are you the programmer of this great program..Nice find:)
PC: Dell Inspiron i3, 2.27GHz,4GB RAM,64 bit windows 7
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[b]http://free3dscans.blogspot.com/
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Postby hal » Mon Dec 28, 2009 1:47 pm

Hello Gunter and thanks for the link: very interesting.
Bye,
Mattia
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby RAYA » Mon Dec 28, 2009 6:03 pm

Hi Gunter

This software can be used for mesh editting ,if some feature added to it .

Thank you

Ray
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby johnrpm » Wed Dec 30, 2009 2:20 pm

Here is another that is similar, http://www.cbmodelpro.com/
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby MagWeb » Tue Mar 16, 2010 6:34 pm

Hi,

Dr.Peter ( not I ) released the third Alpha now.
I successfully loaded a fused mesh of 680600 triangles.
And all the work I did on that mesh worked nice and rather smooth.

Very interesting for us is the mesh reduction. You can paint over the mesh and the brushed area reduces its triangle density (to avoid the term "resolution" :wink:)
I like that program

thanks Dr.Peter

Gunter
Attachments
Sculptris1.jpg
Sculptris2.jpg
Reduction brush in action. Area below the eye already reduced
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Re: Sculptris 1.01 released

Postby MagWeb » Sat May 22, 2010 10:02 pm

Today DrPetter released Sculptris 1.0 for free

eg. sculpting tools,smoothing creasing, posing....
global reduction/subdividing
manual (painting reduction/subdivision to regions)
multiple objects
painting
automapping
bumpmapping
multimaterialpainting,

aso

http://www.sculptris.com

Something I did only using sculptris (no scan this time) modeled from a sphere:
Attachments
veteran5.png
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby hunkatibor2 » Sat Jun 12, 2010 2:00 pm

Image
Hi
He sends this error message to me after setup. What is the mistake.
Tibor :oops: :oops: :oops:
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby MagWeb » Sat Jun 12, 2010 4:01 pm

Most likely your graphic card doesn´t support the shaders.
You can disable the use of the shaders in Sculptris/config.txt
Set "enable_shaders 1" to "enable_shaders 0"

For more troubleshooting :http://drpetter.proboards.com/index.cgi?board=tech&action=display&thread=333
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Re: Sculptris - new meshsculpting tool (free alpha release)

Postby hunkatibor2 » Sat Jun 19, 2010 1:09 pm

Hi Magweb
My life would not work without you !! It's possible that problem the 3Dcoat application ????
Tibor :D
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Re: Sculptris - sold out

Postby MagWeb » Fri Jul 23, 2010 10:07 pm

Sculptris seemed to be a nice free project.
Ì did support that project quite a bit.
well,
today Sculptris was bought by some company

So, forget it, or be quick to download the current version
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Postby hal » Fri Jul 23, 2010 11:16 pm

Well well,

seems that Tomas Pettersson have done his "big step". :wink:
Ok, it's a pity that the sofware change its free status, but I'm glad for the Mr.Pettersson's career.
Now he have a big and protective roof, over his head. I hope that he can develop his great ideas and be happy.
Good luck Tomas, and compliments for your work (free and not)! :D

Thenks Gunter for reporting this news,
Mattia

p.s.: seems that Pixologic extend its tentacle everywhere... :wink:
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