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DAVID-Laserscanner Forum • View topic - Structured light 3d scanner from siggraph.
Dear DAVID Community,

In 2016, DAVID and this forum have been integrated into HP Inc.
This forum has been read-only since then, and will be switched off by then end of 2019.

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Structured light 3d scanner from siggraph.

Re: Structured light 3d scanner from siggraph.

Postby MagWeb » Mon Jan 24, 2011 5:24 pm

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MagWeb
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Re: Structured light 3d scanner from siggraph.

Postby nickg4000 » Thu May 05, 2011 10:29 am

Hi

I'm having trouble with getting the depth of field right similar to beedeeuniko a few posts back. i.e. scans looks right from the camera's perspective but are squashed by about 1/3 along its optical (z?) axis.

I've tried calibrating with the chequered board at angles to both the camera and projector but that only helps so far.
Any suggestions other than stretching the point clouds back along the z axis in Blender or some such?

Thanks

nick
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Re: Structured light 3d scanner from siggraph.

Postby schueler » Mon Sep 19, 2011 3:02 pm

schueler
 
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Re: Structured light 3d scanner from siggraph.

Postby schueler » Mon Sep 19, 2011 3:08 pm

Hi all,
... it is even simpler: At the beginning of the file just change "IndexedFaceSet" to "PointSet". Then everything works fine with MeshLab, even the color.
schueler
 
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