LittleSilverstar wrote:Thought, that you can check the corner by set the settings like I did and look if there are some concave or convex bumps (found that in the forum, maybe there is some misunderstanding)
Hmmm... No it won't help here. I think scanning and examining the background is only interesting for Scanning Without Background ("planeless"). A better idea is to scan another known object whose surfaces are at a certain (usual) distance to the calibration panels! E.g. a cube which is placed in the corner.
LittleSilverstar wrote:There is no obviously distorsion/deformation, let's say: I can't see any. But I need exact scans of the smal details (mm).
Oh sorry maybe I misunderstood. Do you need small details (like carvings, scratches) or is your object smooth and flat and you need to measure the "depth" precisely?
LittleSilverstar wrote:Have the same kind of noise Khalid Khattak has told, like the yelllow scan above. I can accept now, that there is no better resolution.
Yes the noise looks similar but it is much stronger in your case. I think with your setup and hardware components it should be possible to reduce it a lot!
LittleSilverstar wrote:But can't accept, that shapefusion won't stich my scans. I will do some scans now, and post it later in the shapefusion-place.
So I just have to set the exposure and aperture? No regulation with gamma and gain?
See my response in the other thread. I think we should stop here and continue there.
Exposure and aperture, gamma, gain, will influence noise and scan details, but not global deformations like stretching or bending of the whole scan.