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Crash after update to David 5.04

If you found a bug, please post it here and we will try to eleminate it as soon as possible.

Crash after update to David 5.04

Postby Danwhitton » Wed Sep 14, 2016 5:20 pm


Submitting a bug for fusion operation crashing David in 5.04. Tested 5 out of 5 times. Same meshes and textures are successful in fusion in previous version of David 5.01.

3 scan shells around 2 million polys each. select some faces to deleted. Fuse settings are a resolution of 700 and Sharpness of 0 and closing holes.

Textures are large 3x5K .png's


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Re: Crash after update to David 5.04

Postby drndadoo » Thu Sep 15, 2016 10:10 am

There is a new version of DAVID 5 Version:, please download it from here:
I hope this helps.
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